Phase 10


Date: May 31, 2011

Categories: Magmic / Mobile

With ‘Ka-Glom!’ finished, I finally had a chance to work on my concurrent project; an update for ‘Phase 10’, the popular rummy-type card game, also on the iPhone. This one was especially challenging, given fragmentation of hardware and OS functionality between differing iPhone models (3G, 3GS, 4), iOS versions (3.1.2, 3.1.3, 4.0, 4.1, 4.2), and the iPod Touchs (1st, 2nd, 3rd, and 4th generations).

Role: Developer
Time on Project: Oct 2010 – May 2011
Technologies used: Xcode
Language used: C/C++