Rubik’s Cube


Date: September 30, 2010

Categories: Magmic / Mobile

As my first project during my internship, I was put on Rubik’s Cube to help develop the BlackBerry 9550 (Storm 2) version of the game, which featured the cube in 3D using OpenGL.

Role: Developer
Time on Project: May 2010 – Sept 2010
Technologies used: JDE
Language used: Java